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Post by lordgersh on Jul 11, 2012 6:32:46 GMT -5
I've created character pages on the wiki for Gareth, Raven, and Keidra, please start filling in character information there. This is going to (in the future) be my guide as to what skills, powers, gear, etc, your character has, and I'd like you to keep it up-to-date. In the meantime, at least make sure you can edit those pages (especially Rachael, since she's not a GM for the game) Handy link: www.obsidianportal.com/campaigns/ambitions/characters
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Post by Palena on Jul 12, 2012 17:16:55 GMT -5
Unless I'm missing something, I currently can NOT edit pages. I'm not all that well-versed in wiki editing, but I'm assuming that the option would be right there on the page somewhere, correct?
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Post by lordgersh on Jul 13, 2012 6:22:26 GMT -5
Hm. Do you have an Obsidian Portal account? Do we need to add you to the player list on the Ambitions site? Maybe those things will help?
Zach, thoughts?
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Post by Palena on Jul 13, 2012 6:53:35 GMT -5
Yeah I have an account. same name as this one.
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Post by lordgersh on Jul 14, 2012 16:59:54 GMT -5
Zach, I think only you have the power to add Palena to the game as a player. At that point, she should be able to edit her page.
Or, perhaps, Rachael is supposed to create her own character page?
Sean, Zach, can you start filling in your character pages with public backstory and/or game stats? I'd kind of like to use those as living character sheets, if you will.
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Post by Zguy on Jul 17, 2012 8:26:56 GMT -5
Ok sorry about the delay - a game invite has been sent to Rachael. Kevin will have to post his account name when he gets one and I'll send an invite to him as well.
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Post by Zguy on Jul 17, 2012 9:18:14 GMT -5
Ok I posted info and my character sheet on the Wiki. If you guys want my format, I can post it here and you can fill in your information and stats.
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Post by Zguy on Jul 20, 2012 8:35:38 GMT -5
Rachael - can you confirm that you can access and edit your character page on the Wiki? I transferred "ownership" of the page to you, so you should have access, but you're the first one on the site who hasn't been a GM, so congrats on being the guinea pig.
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Post by Palena on Jul 20, 2012 17:10:12 GMT -5
That did the trick. Will be editing it as I get more stuffs finished.
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Post by Palena on Jul 21, 2012 1:19:26 GMT -5
Additionally, could you post that format you used, Zach? It looks like it would be a good universal format for all of us to use so we know where to find each other's info.
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Post by lordgersh on Jul 21, 2012 13:42:04 GMT -5
Alright, it's time to start finalizing characters, everyone. Builds, backstories, etc need to be posted to the Wiki. I also need a portrait of each character so I can make a token for you.
Kevin: You need to sign up on Obsidian Portal, and give me a character name, so I can create your character page and assign it to you
Background bonuses: Zach and Kevin have their background bonuses, Sean and Rachael, we still need to figure yours out. If there's something mechanically specific you *need* for your character, that's fine. Otherwise, we can be more creative.
For example, Zach's background bonus is 5 necrotic resistance that stacks with other resistances (including more necrotic resistance). That's not in any book. I just came up with it. Because I'm a DM and I CAN!! (maniacal laugh)
Anyway, we need to get that kind of stuff figured out.
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Post by Zguy on Jul 22, 2012 10:44:38 GMT -5
It's a bit long. And don't change any of the weird looking stuff, just replace the filler information and it should workout fine. The format is some combination of simple HTML and a format the wiki uses.
h2. Raven
Age: uncertain Race: Human... ish?
Description: A very disconcerting looking man, Raven is about 5'9" tall, with a very lean build. His skin is dark, but not tanned. It almost looks like there is a constant shadow over him. He has short black hair and eyes that are completely matte black. No difference between his sclera and iris coloring. He admits that this was mostly the reason for him taking the name "Raven".
Personality: Quiet, perceptive, a bit odd at times, especially when it comes to conversations about past events. He doesn't tend to lie very much, but he often avoids topics rather obviously. Some of the ways he stares at things with his all black eyes can be unnerving to others.
Job: Spy, Assassin, Scout, Tactician
Weapons and Armor: When on a job, he wears leather armor stained specifically to not shine in the light. His weapon, a large bastard sword always slung across his back has a similar oil worked into every metallic surface to give it a matte finish. The blade itself often looks charcoal gray in color.
h2. Character Sheet
h3. Raven: Shade Assassin
<TABLE> <TR> <TD>*Ability Scores*</TD> <TD></TD> <TD>*Other Stats*</TD> </TR> <TR> <TD WIDTH=150>Strength</TD> <TD WIDTH=150>8</TD> <TD WIDTH=150>Initiative</TD> <TD>+7</TD> </TR> <TR> <TD>Constitution</TD> <TD>13</TD> <TD>Speed</TD> <TD>6</TD> </TR> <TR> <TD>Dexterity</TD> <TD>19</TD> <TD>Passive Insight</TD> <TD>12</TD> </TR> <TR> <TD>Intelligence</TD> <TD>14</TD> <TD>Passive Perception</TD> <TD>17</TD> </TR> <TR> <TD>Wisdom</TD> <TD>10</TD> <TD>Hit Points</TD> <TD>39</TD> </TR> <TR> <TD>Charisma</TD> <TD>17</TD> <TD>Surge Value</TD> <TD>9</TD> </TR> <TR> <TD>*Defenses*</TD> <TD></TD> <TD>Surges/Day</TD> <TD>6</TD> </TR> <TR> <TD WIDTH=150>AC</TD> <TD>19</TD> </TR> <TR> <TD>Fortitude</TD> <TD>16</TD> </TR> <TR> <TD>Reflex</TD> <TD>18</TD> </TR> <TR> <TD>Will</TD> <TD>18</TD> </TR> </TABLE> <TABLE> <TR> <TD>*Skills* *=Trained</TD> </TR> <TR> <TD WIDTH=150>Acrobatics*</TD> <TD WIDTH=150>+13</TD> <TD WIDTH=150>Insight</TD> <TD>+2</TD> </TR> <TR> <TD>Arcana</TD> <TD>+6</TD> <TD>Intimidate*</TD> <TD>+10</TD> </TR> <TR> <TD>Athletics</TD> <TD>+1</TD> <TD>Nature</TD> <TD>+2</TD> </TR> <TR> <TD>Bluff</TD> <TD>+5</TD> <TD>Perception*</TD> <TD>+7</TD> </TR> <TR> <TD>Diplomacy</TD> <TD>+5</TD> <TD>Religion</TD> <TD>+4</TD> </TR> <TR> <TD>Dungeoneering</TD> <TD>+2</TD> <TD>Stealth*</TD> <TD>+13</TD> </TR> <TR> <TD>Endurance</TD> <TD>+3</TD> <TD>Streetwise*</TD> <TD>+10</TD> </TR> <TR> <TD>Heal</TD> <TD>+2</TD> <TD>Thievery</TD> <TD>+6</TD> </TR> <TR> <TD>History</TD> <TD>+4</TD> </TR> </TABLE>
*Feats* Weapon Proficiency - Bastard Sword Killer's Insight - Once per encounter, subject target to 2 Assassin's Shrouds instead of just 1 Underdark Climber - Use Acrobatics in place of Athletics when attempting to climb. +2 feat bonus to Acrobatics skill.
*Languages Known* Common
*Background* "A Dark Past" - Resist 5 Necrotic <BR>
h4. *Powers*
*At-Will* Assassin's Shroud
Executioner's Noose Force, Implement, Shadow Standard Action, Ranged 5 Target: one creature Attack: Dex vs. Fort. Hit: 1d6 + Dex mod. force damage. Pull target 2 squares. Target is slowed until end of your next turn. ~level 21: 2d6 + Dex mod. force damage.
Shadow Storm Shadow, Weapon Standard Action, Melee Weapon Target: one creature Attack: Dex vs. AC Hit: 1[W] + Dex mod. damage, plus 1 damage per creature adjacent to the target. ~level 21: 2[W] + Dex mod. damage, plus 2 damage per creature adjacent to the target.
*Encounter* Nightmare Shades Fear, Implement, Psychic, Shadow Standard Action, Ranged 5 Target: one creature Attack: Dex vs. Will Hit: 2d8 + Dex mod. psychic damage. Target grants combat advantage until end of your next turn. ~Night Stalker: Until the end of your next turn, your attacks deal bonus damage against the target equal to your Cha mod.
Cloaking Mist Cold, Implement, Shadow Standard Action, Close Blast 3 Target: each creature in blast Attack: Dex vs. Fort Hit: 2d6 + Dex mod. cold damage Effect: Until the end of your next turn, you can make Stealth checks to hide from targets when you have cover or concealment.
*Daily* Targeted for Death Cold, Implement, Shadow Standard Action, Ranged 5 Target: one creature Attack: Dex vs. Will Hit: 3d8 + Dex mod. cold damage Miss: Half damage Effect: Until the end of the Encounter, your Assassin's Shroud subjects the target to 2 shrouds instead of just one.
Twilight Assassin Conjuration, Implement, Shadow Standard Action, Ranged 5 Target: one creature Attack: Dex vs. Ref Hit: 2d8 + Dex damage Effect: Conjure a Shadow Duplicate in a square adjacent to the target. When you move, you can move the duplicate up to 5 squares. You can flank with the duplicate, but your allies can't. You may use the Twilight Assassin Attack power At-will until the duplicate vanishes at the end of the encounter.
Twilight Assassin Attack At-Will, Conjuration, Implement, Shadow Minor Action, Melee 1 Target: one creature Attack: Dex vs. Ref Hit: 3 damage or 6 if the target is subjected to your Assassin's Shroud.
*Utility* Shadow Step At-Will, Shadow, Teleportation Move Action, Personal Required: must be adjacent to a creature. Effect: Teleport 3 squares to a square adjacent to a different creature. ~level 11: Teleport 4 squares. ~level 21: Teleport 5 squares.
Shade Form Encounter, Shadow Minor Action, Personal Effect: This form lasts until you attack or until the end of your next turn. Gain insubstantial, vulnerability 5/Radiant, and you can make Stealth checks to hide from targets when you have cover or concealment. You can use cover from allies.
Cloak of Shades Encounter, Shadow Minor Action, Personal Effect: Until the end of your next turn, you gain concealment against all creatures and are invisible to creatures more than 5 squares from you.
h4. *Equipment*
Primary Weapon/Ki focus: +1 Vengeful Bastard Sword Armor: +1 Battle Harness Leather Armor Neck: +2 Amulet of Protection
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